/* * Saveall.. forceseveryone to save regardless of level.. * You might want to change that although I see no security * risk involved in it.. * To install just add it to mud.h tables.c...... * -Gangien */ void do_saveall( CHAR_DATA *ch, char *argument ) { CHAR_DATA *vch; CHAR_DATA *vch_next; for ( vch = first_char; vch; vch = vch_next ) { vch_next = vch->next; if ( !IS_NPC(vch) ) { interpret( vch, "save"); } } return; }